Every Temporis encounter Kamas Dofus Retro differs. Instead of adding something new to particularities present on the server for every one, we will experiment with various things. Maybe one day we might wind up going to get a Temporis mashup of all the Temporis experiences we have suggested so far, who knows? We haven’t ruled out the idea yet.No. Players will need to PvM so as to win, while it is a fact that people are able to aggress one yet. Temporis III is a combined server with PvP and PvM components. In the event that you PvP, you can’t win.
There will be things to ease the progression. Players who will invest time and money will be able to gain extra bonuses. We researched the possibility of spent players, not just in relation to kama donations but also in terms of accomplishments unique to Temporis and alignment quests, gaining feature bonuses, like for example prospecting. The aim isn’t to mass produce or possess all gear available and created on the server, as it might happen on a classic server. The approach is not the exact same for players: Temporis III needs to be addressed with its own set of rules as a temporary server.
Do we have benefits for beating a player from the opposing orientation? No, but not because we don’t wish to: we would like to avoid cheating. We are just concerned that some gamers could cheat, stopping struggles to give each other advantages and by teaming up with friends. It would just be too straightforward. How can resources be purchased by us with kolossokens with Kolossium deactivated on Temporis III? The way it had been done on Temporis II: nuggets can be exchanged with cheap Dofus Kamas kolossokens. The chance is there to have Bonta vs Brakmar confrontations that are full scale to create nuggets, then obtain pebbles for crafts.