Personally, I would relocate all minigames (Clan Wars FOG Sealing off RuneScape gold Deamonhiem Defender of Varrock, and Sealing off Deamonhiem), but the 3 quests make it more difficult. The Summer quest line and Defender of Varrock both have sizeable chunks in the wilderness, if we assume that the quests will remain, I think the best option would be to re-instancing the entire quest.
What exactly does that mean? Once you have reached the point of beginning your quest or entered the wilderness you’re on your on your own. There’s no interaction with other players. Although this could slightly alter the quest, it would not significantly affect the quest.
Green Dragons should remain, as do armored Zombies (or Chaos Ele), and all other training spots should stay the same. However the Corporeal beast is an interesting point, while I’m sure it would be fun to barrage runners going to the cave the boss’s mechanic is unique to RS in that you will be able to bank a variety of times due to its high risk nature. It would be attractive when it is moved closer towards the edges. The entrance is currently at the level 20 which is the telecut off point.
The summoning process is a challenge. It would be great to be able, at all times, to drop everything, just like in other RS. Also, restricting pouches in this manner in PVP environments is not natural. There is no solution to this problem. Perhaps the best solution is to keep it in the form of “pouchin invent, combat goes down”
The last and most important point is that you can’t pvp wilderness realms. Never. There was one thing not present in the pvp/bh worlds: the thrill of the wild. This was the most effective handling of buy rs3 gold it I’ve ever witnessed in any game.
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MMOgrfy created the group RuneScape – I would relocate all minigames 2 years, 6 months ago