• Muxia posted an update in the group Group logo of RuneScape GroupRuneScape Group 1 year, 9 months ago

    Video game developer Jagex may be known for its massive RS Gold series, but a lot of people may not know that the company has been expanding its services to include publishing as well as even tabletop gaming.

    Jagex recently announced that it has made a deal with indie game developer Outlier Games to publish the debut game by the studio, the spaceship management game This Means Warp. The game is set to launch on PC via Steam Early Access on March 17.

    The game was designed with replayability and multiplayer in mind, this Means Warp encourages players to collaborate and think strategically in chaotic, combative space battles that are real-time, and use shrewd strategies in order to steer their ships through a hostile, procedurally generated universe.

    Taking inspiration from roguelikes like FTL as well as party-games like Overcooked It Means Warp sees players control the crew members of an aircraft, who are in charge of various mechanisms, focusing on weapons, making repairs, and then taking a route through the treacherous void of space.

    To learn more about Jagex’s publishing This Means Warp, we have reached out to Outlier Games’ founders Paul Froggatt and Matt Rathbun and Lead Product Director for Jagex Robert Fox-Galassi to get their thoughts about this new partnership.

    Like most indie developers, our entry into the gaming business was through playing with game concepts and codes over a long period of time before finally creating something we could play!

    I’ve been in the industry for 10 years and have experience at Google before deciding to move into game development full-time, and Matt’s career spans building Hollywood computer systems on movie sets, as well as stints as a player in South Korean esports and mobile game development. We couldn’t be more thrilled to share what we’ve created with this Means Warp.

    Many video games have given an ambitious developer the idea to develop their own. It’s uncommon to see an original work picked up by the same company that created the original title.

    However, this was the case for Brendan Malcolm, the one-man team from Australian game developer Games By Malcs, whose idle RPG Melvor Idle is published by Jagex who are the developers of RuneScape — a game that was core to Malcolm’s motivation behind his own project.

    Melvor Idle strips away the graphics and 3D worlds of RuneScape and other MMOs and reduces it into a game with a menu-based interface that lets players control their inventory, their skills and quests. Combat encounters are fought or winning will earn you XP as well as loot, which is then invested into whichever improvement tree or skill tree players want, and performing repetitive tasks like crafting or woodcutting yields their own benefits.