After shielding the towers, weapons are deployed and have to be protected to breach the castle in the opposite end of the area. Once it is breached, everyone must make their way to the boss — the castle itself PSO2 NGS Meseta. Buster Quests get gradually more challenging as their level could be built up like Extreme Quests. Obviously, new quests mean new things, but there are also new medals to be got and a new store to go along with them.
There is lots of fresh material with Episode 5 to help keep players busy, and the story goes back to being focused around ARKS and fighting the Dark Falz. Alongside all these exciting new features, new things and Scratch Tickets are also out, and fresh Urgent Quests will be on how to freshen things up in PSO2.
There are still lots of details to be revealed as time goes , but some major things like battle and the planet are much clearer. Hiro Arai from Sega was live for almost an hour to show footage off of gameplay and speak about what new items are on the way. Not much was said about the current game and the update coming alongside NG’s launch other than the graphic upgrade, which is looking fantastic.
Maps are no more divided up into areas with loading screens. NG will have a totally open world from the home base to the area. The TGS footage showed a gorgeous new world that is a substantial update from the current game. Arai mentions that distinct areas can be attained easily simply by exposing the entire world. It looks like that is the world Naberious from the present game, with woods being adjacent to tundra and other areas. Areas are still technically split up, but there is no loading between them.
While it hasn’t been directly said, an open world like this implies there may not be single celebration areas . Most revealed in the footage were multi-party areas where there were other gamers buy PSO2 Meseta. The cover for multi-party places has been reduced to eight down from twelve in the present PSO2, but who you see will differ from area to area.